Previous books:
2022
Currently reading: User Friendly - Cliff Kuang (August)
The Jobs To Be Done Playbook by Jim Kalbach (June)
Lean UX - 3rd edition by Jeff Gothelf and Joshua Seiden (April)
2021
A Beautiful Constraint by Mark Barden (October)
Continuous Discovery Habits by Teresa Torres (August)
Hooked by Nir Eyal (June)
2020
Just Enough Research by Erika Hall (October)
The Tipping Point: How Little Things Can Make a Big Difference by Malcolm Gladwell (July)
Designing with the Mind in Mind by Jeff Johnson (May)
2019
Ends by Joe Macloed (October)
Ruined by Design by Mike Monteiro (June)
Measuring the User Experience by Tom Tulles and Bill Albert (April)
Testing with Humans by Giff Constable (February)
2018
Creativity, Inc. by Ed Catmull (December 2018)
Living in Information: Responsible Design for Digital Places by Jorge Arango (October 2018)
Think Like an Anthropologist by Matthew Engelke (August 2018)
This is Service Design Doing by Marc Stinkdorn, Markus Edgar Hormess , Adam Lawrence , Jakob Schneider (June 2018)
Thinking in Systems: A Primer by Donella H. Meadows (April 2018)
100 things every designer needs to know about people by Susan Weinschenky (February 2018)
2017
Presto Sketching: The Magic of Simple Drawing for Brilliant Product Thinking and Design by Ben Crothers (December 2017)
No Interface by Golden Krishna (October 2017)
In honor of UX Australia, we're reading a collection of articles by Mike Monteiro: 1, 2, 3, and 4 (August 2017)
Change by Design: How Design Thinking transforms organisations and inspires innovation by Tim Brown (June 2017)
The Inevitable: Understanding the 12 technological forces that will shape our future by Kevin Kelly (April 2017)
Predictably Irrational: The hidden forces that shape our decisions by Dan Ariely (February 2017)
2016
Liminal Thinking: Create the change you want by changing the way you think – by Dave Gray (December 2016)
Just enough research by Erika Hall (October 2016)
Thanks for the Feedback: The Science and Art of Receiving Feedback Well by Douglas Stone and Sheila Heen (August 2016)
Design for Real Life by Eric Meyer and Sara Wachter-Boettcher (June 2016)
Articulating Design Decisions by Tom Greever (April 2016)
Hooked by Nir Eyal (February 2016)
2015
Creativity, Inc. by Ed Catmull (December 2015)
Service Design by Andy Polaine, Ben Reason, and Lavrans Lovlie (October 2015)
Managing Chaos by Lisa Welchman (August 2015)
Design of Everyday Things by Don Norman (June -2015)
Practical Empathy by Indy Young (April 2015) - Nhung Nguyen review
A Practical Guide to Information Architecture by Donna Spencer (February 2015)
2014 and earlier
Design for kids - by Debra Levin Gelman (December 2014)
Designing Together by Dan M Brown (October 2014) - Elle Geraghty review
Usable Usability by Eric Reiss (August 2014)
Thinking Fast and Slow - Daniel Kahneman (June 2014)
Designing for behaviour change - by Stephen Wendel (April 14)
The User Experience Team of One: A Research and Design Survival Guide by Leah Buley (February 2014) - Justin Tauber review
Microinteractions by Dan Saffer (December 2013)
Smart Things: Ubiquitous Computing User Experience Design by Mark Kuniavsky (October 2013)
Interviewing Users by Steve Portigal (August 2013)
Lean UX: Applying Lean Principles to Improve User Experience by Jeff Gothelf and Josh Seiden (June 2013)
Nudge: Improving Decisions About Health, Wealth and Happiness by Richard Thaler & Cass Sunstein (April 2013)
Agile Experience Design - by Lindsay Ratcliffe and Marc McNiell (February 2013)
Thinking with Type: A Critical Guide for Designers, Writers, Editors, & Students, by Ellen Lupton (December 2012)
Content Strategy for the web by Kristina Halverson (October 2012)
Playful Design by John Ferrara (August 2012)
Mobile First" by Luke Wroblewski (June 2012)
Simple and Usable Web, Mobile, and Interaction Design by Giles Colbourne (April 2012)
Seductive Interaction Design by Stephen Anderson (Feb 2012)
100 things every designer needs to know about people, by Susan Weinschenk (Dec 2011)
The Paradox of Choice : Why Less is More by Barry Schwartz (Oct 2011)
This is Service Design Thinking by Jakob Schneider (August 2011)
Mobile Design and development by Brian Fling (June 2011)
Universal Principles of Design by William Lidwell, Katrina Holden and Jill Butler (April 2011)
Undercover User Experience Design by Cennydd Bowles and James Box (Feb 2011)
Change by Design by Tim Brown (Dec 2010)
Storytelling for User Experience by Whitney Quesenbery and Kevin Brooks. (October 2010)
Flow: The Psychology of Optimal Experience by Mihaly Csikszentmihalyi (August 2010)
Prototyping: A Practitioners guide to prototyping by Todd Zaki Warfel (June 2010)
Rocket Surgery Made Easy by Steve Krug (April 2010)
The Laws of Simplicity by John Maeda (Feb 2010)
Thoughts on Interaction Design by John Kolko (December 2009)
Web Form Design: Filling in the Blanks by Luke Wroblewski (October 2009)
Glut by Alex Wright (August 2009)
Subject to Change Adaptive Path (June 2009)
Designing the Social Web, by Joshua Porter (April 2009)
Sketching User Experiences: Getting the right design and the design right, by Bill Buxton (February 2009)
Books to consider for the future:
User Story Mapping: Discover the Whole Story, Build the Right Product - by Jeff Patton
Value Proposition Design by Alex Osterwalder, Yves Pigneur, Greg Bernarda, Alan Smith
Designing Multi-Device Experiences - by Michal Levin
Success by Design by David Sherwin
Just Enough Research By Erika Hall
Design is a Job by Mike Moneiro
The visual display of quantitative information by Edward Tufte
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules by Jeff Johnson
Neuro Design: What Makes Them Click? by Susan Weinschenk
Cognitive Surplus: How Technology Makes Consumers into Collaborators by Clay Shirky
Don't Make Me Think by Steve Krug (revisited)
A Project Guide to UX Design: For user experience designers in the field or in the making by Russ Unger and Carolyn Chandle
Ambient Findability by Peter Morville
Communicating Design by Dan Brown
The Design of Future Things, by Don Norman
Design Culture: An Anthology of Writing from the AIGA Journal of Graphic Design by Steven Heller
Designing Interfaces: Patterns for Effective Interaction Design by Jenifer Tidwell
About Face 3: The Essentials of Interaction Design by Alan Cooper
Making Meaning: How Successful Businesses Deliver Meaningful Customer Experiences by Steve Diller
Made to Stick: Why Some Ideas Survive and Others Die by Chip Heath and Dan Heath
The Back of the Napkin: Solving Problems and Selling Ideas with Pictures by Dan Roam
Designing and Engineering Time: The psychology of time perception in software by Steven Seow
Groundswell: Winning in a World Transformed by Social Technologies by Charlene Li
Confessions of an Ad Man by David Ogilvy
Everything Bad is Good for You by Steven Johnson
Designing Web Interfaces: Principles and Patterns for Rich Interactions by Bill Scott and Theresa Neil
Storytelling for User Experience: Crafting Stories for Better Design by Whitney Quesenbery and Kevin Brooks
(If you have other thoughts on possible books to add to this list, please let Mike, Ivy or Le know.)